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Study mode:
on
1
- Intro
2
- Boolean Folders
3
- Keyshot Bridge
4
- Translucent Skin
5
- Texture and Bump
6
- Render Passes
7
- Photoshop Comp
8
- Remesh Envelope
9
- ZTool Anatomy Reference
10
- Zygote Body Reference
11
- ZRemesh Temporalis
12
- Head Reference
13
- ZSphere Topology Pectoralis
14
- ZSphere Sketch Deltoid
15
- Curve Strap Muscle
16
- Custom Muscle Brush
17
- ZSphere Masses
18
- IMM Biceps and Triceps
19
- Bend Curve Sternomastoid
20
- Topology Brush Abs
21
- Extract Traps and Lats
22
- Legs Blockout
23
- Body Rhythms
24
- Fingerless Combat Gloves
Description:
Explore advanced 3D modeling techniques in this comprehensive tutorial on creating an anatomically accurate ecorche of Finn from Adventure Time. Learn to use Boolean folders, Keyshot Bridge, and translucent skin texturing. Master remeshing, ZTool anatomy references, and custom muscle brushes. Practice creating realistic muscle structures using ZSphere topology, curve straps, and IMM for biceps and triceps. Discover techniques for sculpting abs, traps, and lats, as well as blocking out legs and defining body rhythms. Conclude with creating fingerless combat gloves to enhance your character design skills.

Finn Adventure Time Anatomy Ecorche - Muscle Creation Tutorial

Michael Pavlovich
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