Dive into an extensive video tutorial on creating 3D models of '85 Nike Air Jordans using ZBrush and Substance 3D Painter. Learn advanced techniques for shoe modeling, including topology brushes, live boolean operations for lace holes, cloth panel inflation, wrinkle creation, and geometry projection. Explore dynamic simulations, micropoly netting, and lace modeling. Master UV mapping, high and low-res exports, and Substance Painter workflows for realistic texturing. Discover how to add various materials like leather, cloth, and rubber, create wear and dirt effects, and apply perforations and stitches. Conclude with IRay rendering to showcase your finished 3D shoe model.
Making 3D Shoes - '85 Nike Air Jordans, ZBrush and Substance 3D Painter