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Study mode:
on
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- Embrace the Blender Way
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- Controlling the Gesture Based Workflow
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- Work non-destructively
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- Undestanding the 3D Cursor and Origin Point
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- Lock Camera to View
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- Understanding the Properties Tabs
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- Fixing a Broken UI
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- Use Addons
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- How to Use Maya-Style Groups
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- How to set up HDRIs
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- Assigning Materials
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- Selecting Backfaces
Description:
Learn essential tips for transitioning to Blender from other 3D software in this 30-minute video tutorial. Discover how to embrace Blender's unique workflow, control gesture-based interactions, work non-destructively, and understand key concepts like the 3D cursor and origin point. Master camera controls, navigate property tabs, fix UI issues, and leverage addons. Explore techniques for creating Maya-style groups, setting up HDRIs, assigning materials, and selecting backfaces. Gain valuable insights to streamline your switch to Blender and enhance your 3D modeling skills.

Easy Switching to Blender from Other 3D Software

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