Learn how to convert meshes into solids using T-Splines in this comprehensive LiveStream tutorial. Explore the Sculpt Environment, adjust shapes and regions, and master essential commands like Pull and Attract. Dive into advanced techniques such as BRep, Shrinkwrap, and Boolean operations. Discover practical applications with a medical example, troubleshoot common issues, and understand the differences between Tri and Quad meshes. Gain valuable insights on exporting to Quads, converting to 80 Spline, and working with Offset and Trim surfaces to enhance your 3D modeling skills.