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1
Prologue
2
The Winograd Schema Challenge
3
Introduction (2013 version)
4
Can Machines Think?
5
The Turing Test
6
Language and Thought
7
The Willing Suspension of Disbelief
8
Machines with Wheels and Gears
9
The Notion of Mind in Philosophy
10
Reasoning = Computation
11
Concepts and Categories
12
How did AI get its name?
13
The Chess Saga
14
A Brief History of AI
15
The Worlds in our Minds
16
Epiphemona in Computers
17
State Space Search
18
Domain Independent Algorithms
19
Deterministic Search
20
DFS and BFS
21
Comparing DFS and BFS
22
Depth First Iterative Deepening
23
Heuristic Search
24
Heuristic Functions and the Search Landscape
25
Solution Space Search
26
The Traveling Salesman Problem
27
Escaping Local Optima
28
Stochastic Local Search
29
Genetic Algorithms: Survival of the Fittest
30
Genetic Algorithms and SAT
31
Genetic Algorithms for the TSP
32
Emergent Systems
33
Ant Colony Optimization
34
Finding Optimal Paths
35
Branch & Bound
36
Algorithm A*
37
A*: An illustrated example
38
Is A* Admissible?
39
Admissibility of A*
40
Higher, Faster ...
41
B&B - A* - wA* - Best First
42
A*: Leaner Admissible Variations
43
The Monotone Condition
44
DNA Sequence Alignment
45
Divide & Conquer Frontier Search.
46
Smart Memory Graph Search
47
Variations on A*: The story so far
48
Breadth First Heuristic Search
49
Beam Stack Search
50
Game Theory
51
Popular Recreational Games
52
Board Games and Game Trees
53
The Evaluation Function in Board Games
54
Algorithm Minimax and Alpha-Beta Pruning
55
A Cluster of Strategies
56
SSS*: A Detailed Example
57
SSS*: A Best First Algorithm
58
Automated Domain Independent Planning
59
The Blocks World Domain
60
State Space Planning: Forward and Backward
61
Goal Stack Planning (GSP)
62
GSP: A Detailed Example
63
Plan Space Planning (PSP)
64
PSP: A Tiny Example
65
Multi-Armed Robots
66
Means-Ends Analysis
67
The Planning Graph
68
Algorithm Graphplan
69
Problem Decomposition.
70
Algorithm AO*
71
AO*: An Illustration
72
Rete Algorithm: Conflict Resolution
73
Rete Algorithm: Optimizing the Match
74
The Rete Net
75
Business Rule Management Systems
76
Conflict Resolution
77
The OPS5 Language
78
The Inference Engine
79
Rule Based Expert Systems
80
Reasoning in Logic
81
Rules of Inference
82
Forward Reasoning
83
First Order Logic
84
Implicit Quantifier Notation
85
Backward Reasoning
86
Depth First Search on Goal Trees
87
Incompleteness...
88
Constraint Satisfaction Problems
89
Binary Constraint Networks
90
Interpreting Line Drawings
91
Model Based Diagnosis
92
Solving CSPs
93
Arc Consistency
94
Propagation = Reasoning
95
Lookahead Search
Description:
COURSE OUTLINE: For an autonomous agent to behave in an intelligent manner it must be able to solve problems. This means it should be able to arrive at decisions that transform a given situation into a desired or goal situation. The agent should be able to imagine the consequence of its decisions to be able to identify the ones that work. In this first course on AI we study a wide variety of search methods that agents can employ for problem-solving

Artificial Intelligence

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