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1
Intro
2
Overview
3
Setting up the scene
4
Pyro Source node
5
Rasterization
6
Pyro SOP
7
Solving tab
8
Sparse solver
9
Clip nodes
10
OpenCL
11
Other features
12
Shaping
13
Simulation
14
Rendering
15
Shader
16
Recap
17
Using Mantra
18
Adding Wind
Description:
Discover top tips for utilizing the new Pyro SOP solver in Houdini 18 in this comprehensive 48-minute tutorial led by Mark Spevick, Head of 3D VFX at Escape Studios. Learn to set up scenes, work with Pyro Source nodes, understand rasterization, and master the Pyro SOP's Solving tab. Explore features like sparse solver, clip nodes, and OpenCL integration. Delve into shaping, simulation, and rendering techniques, including shader creation and using Mantra. Gain insights on adding wind effects to enhance your pyro simulations. Perfect for VFX artists looking to elevate their fire and smoke effects in Houdini.

Playing With Fire - Pyro SOP Solver, Houdini Tutorial

Escape Studios
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