Главная
Study mode:
on
1
Introduction
2
Overview
3
About Idan
4
My past
5
Bruce Land
6
Adaptively networked extensible multiprocessor architecture
7
Gtar
8
Machine Learning
9
Problems With AI
10
Sandbox VR
11
ML AI
12
AI
13
Note Tree
14
Navigation
15
Task Planning
16
Procedural vs Synthetic Generation
17
Synthetic Hand Tracking
18
Machine Learning Neural Representation
19
Holographic Representation
20
Reinforcement Learning
21
Motion Planning
22
Synthetic Data
23
Outro
Description:
Explore the intersection of AI, machine learning, and gaming in this 39-minute webinar featuring Idan Beck from Unity. Delve into various applications of AI and ML in the gaming industry, including adaptive networking, procedural generation, synthetic hand tracking, and reinforcement learning. Gain insights into innovative concepts like holographic representation and synthetic data generation. Learn about the challenges and potential solutions in implementing AI in gaming environments, from navigation and task planning to motion planning and neural representations.

Deep Learning in Gaming with Idan Beck

Resemble AI
Add to list
0:00 / 0:00