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Study mode:
on
1
Start
2
Modeling Tools
3
Creating Ground inside Unreal
4
Rope Blueprint
5
Handplace vs Procedural
6
Blocking out the environment
7
Breaking Modularity
8
Scale contrast
9
Verticality
10
Swap Low resolution with Nanite meshes
11
Adding directional lines
12
Should you specialize in the Game Industry?
13
Focal Point
14
Adding Alien Elements
15
Using Modeling tools to change Pivot Point
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UV meshes inside Unreal
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Deforming meshes inside Unreal
18
Blending elements in the environment
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How to add ground elements
20
Can I make my own assets?
21
Converting Megascans assets to look Stylized
22
Magic trick to make your scene look better
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Creating wood assets
24
Adding Rope
25
Adding Smaller elements
26
What to skill to develop to work in Big game companies?
27
Finishing touches
28
Using Painting skills to choose your lightning setup
29
Playing with lightning
30
Adding fog
31
Adding Post Process
32
Adding puddle
33
Adding Sphere Reflection Capture
34
Controlling all your lights in one panel
35
Grab High Resolution Screenshot
Description:
Dive into a comprehensive 2-hour and 27-minute tutorial on creating small environments in Unreal Engine 5 using Megascans. Learn to harness UE5's powerful toolset, starting with modeling tools and ground creation. Master techniques like rope blueprint implementation, environment blocking, and modularity breaking. Explore scale contrast, verticality, and Nanite mesh integration. Discover how to establish focal points, add alien elements, and manipulate meshes within Unreal. Gain insights on UV mapping, asset deformation, and blending environmental elements. Convert Megascans assets to stylized looks and create custom wood assets. Enhance your scene with ropes, small details, and professional lighting setups. Delve into post-processing, fog effects, and reflection capture. Acquire skills valued by major game companies and learn to control all lights from a single panel. Conclude by capturing high-resolution screenshots of your newly created environment.

Creating an Environment in Unreal Engine 5 Using Megascans

UNF Games
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