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1
Intro
2
ZBrush Core Mini
3
Photogrammetry
4
ZBrush
5
Importing Scan Data
6
Auto Groups
7
Slice Brush
8
Slice Curve
9
Remove Topology
10
Reference Points
11
Symmetry
12
Scale
13
Scale Master Plugin
14
Importing UV Map
15
Importing Textures
16
Using Slices
17
Scan Data Overview
18
Close Holes
19
Poly Group
20
Matte Cap
21
Morph Target
22
Texture Map
23
Importing Models
24
Morph Targets
25
Weighted Smooth Mode
26
Smooth Brushes
27
Clean Up
28
Apply Texture Map
29
Transfer Texture Map
30
From Brush
31
Applying Texture
32
Projection Master
33
Cloner Brush
34
Projection Master Pickup
Description:
Explore advanced techniques for cleaning up scan data in this comprehensive ZClassroom LIVE tutorial led by Pixologic Joseph Drust. Learn essential workflow basics including importing scan data, utilizing morph targets, fixing holes, and working with color. Dive into topics such as auto groups, slice brush, symmetry, scale master plugin, UV mapping, texture importing, and poly grouping. Master the use of matte cap, morph targets, weighted smooth mode, and various brushes for efficient clean-up. Discover how to apply and transfer texture maps, use projection master, and leverage the cloner brush for enhanced results. Gain valuable insights into optimizing your ZBrush workflow for handling and refining 3D scanned data.

Workflow Basics - Cleaning up Scan Data - Pixologic Joseph Drust - ZBrush 2020

Pixologic ZBrush
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