• Learning how Ray Length settings can affect your render time
2
• Discover the difference between global AO vs. Material based AO
3
• Using AO Cache
4
• How to render AO as a separate pass for compositing inside of After Effects
5
• Baking AO into a texture & uses for game asset design
Description:
Learn five powerful techniques to optimize Ambient Occlusion rendering in Cinema 4D in this 20-minute tutorial. Explore how Ray Length settings impact render time, understand the differences between global and material-based AO, master the use of AO Cache, discover how to render AO as a separate pass for After Effects compositing, and learn to bake AO into textures for game asset design. Gain valuable insights to significantly improve your 3D rendering workflow and efficiency.
Cinema 4D Tutorial - Ways to Optimize Ambient Occlusion Renders