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Study mode:
on
1
Intro
2
Clay Material
3
Base Material
4
Plane
5
Scale
6
Testing
7
Caustics
8
Black Body Node
9
Duplicating Bulbs
10
Positioning the Camera
11
Grouping Objects
12
Composition
13
Split View
14
Story Time
15
Shadows
16
Fireflies
17
Polish
18
Mirroring
19
Finishing Touches
20
compositor
21
colour grading
Description:
Continue learning 3D modeling in Blender with the second part of a beginner-friendly tutorial focused on creating a realistic lightbulb. Explore advanced techniques such as applying clay and base materials, scaling, testing caustics, using the Black Body Node, and duplicating objects. Master camera positioning, object grouping, and composition skills. Dive into split view functionality, shadow manipulation, and firefly reduction. Polish your scene with mirroring techniques and finishing touches. Enhance your final render using the compositor for color grading, resulting in a professional-looking 3D lightbulb model.

Beginner Blender Modelling Tutorial - Lightbulb

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