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Study mode:
on
1
- Intro and Summary
2
- Resources
3
- Key Poses
4
- Setup
5
- Rig Controls
6
- Contact Pose
7
- Passing Pose
8
- Down Pose
9
- Up Pose
10
- Hips
11
- Head
12
- Arms
13
- Hands
14
- Changing Values in the Graph Editor
15
- Looping
16
- Offsetting
17
- Foot Curves
18
- Moving Forward
19
- Move Forward Method 2
20
- Linear Extrapolation
21
- Flipping Keyframes
22
- Better Foot Curves
23
- Making Different Walks
24
- Outro
Description:
Learn to create a simple walk cycle animation using Blender in this comprehensive 42-minute tutorial. Master key poses, rig controls, and essential techniques for animating various body parts including hips, head, arms, and hands. Explore advanced concepts such as graph editor manipulation, looping, offsetting, and foot curve refinement. Discover two methods for moving characters forward, apply linear extrapolation, and learn how to flip keyframes for efficiency. Conclude by exploring ways to create diverse walking styles, equipping you with the skills to bring characters to life through fluid, realistic motion.

Easy Walk Cycle, Character Animation with Blender

Joey Carlino
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