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1
Intro
2
Series Overview
3
Blender Setup
4
Creating the Ground
5
Making the Cliffs
6
Positioning the Cliifs
7
Adding the Grass Plane
8
Creating the Rocks
9
Texturing Single Material Objects
10
Texturing Multiple Material Objects
11
Housekeeping for Future Episodes
12
Summary
13
Member Shoutouts
Description:
Explore the first part of a comprehensive tutorial series on creating a 3D modeled scene with 2D grease pencil animated characters in Blender. Learn essential techniques for modeling, texturing, and working with particle systems. Begin by setting up Blender, then progress through creating the ground, cliffs, and grass plane. Master the art of crafting rocks and texturing both single and multiple material objects. Gain valuable insights into preparing for future episodes and receive a concise summary of the covered topics. Perfect for those looking to enhance their Blender skills in combining 3D modeling with 2D animation techniques.

Blender Toon-Cel Shader Tutorial - 2D Grease Pencil + 3D Modelling

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