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Learn to export textures from Substance Painter and apply them in Maya during this 59-minute video tutorial focused on character rigging. Master the process of creating a custom rig for a turkey character, including essential skin weight techniques that prepare the model for animation. As the sixth installment in a comprehensive turkey modeling series, build upon previous lessons in sculpting, polypainting, UV mapping, and texture creation to develop a fully rigged character ready for animation workflows.
Rigging a Turkey Character for Animation in Maya - Part 6