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on
1
- Intro and Schedule Changes
2
- Assignment File Structure
3
- OS Differences
4
- Assignment Demo
5
- Submission Instructions
6
- Program Specification
7
- Config File Modificaiton
8
- Config File Specification
9
- Assignment Hints
10
- Assignment Code
11
- Linux Setup
12
- Mac Setup
13
- Windows Setup
Description:
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Explore a comprehensive lecture on game programming, focusing on Assignment 1 and C++ environment setup. Learn about file structure, operating system differences, and submission instructions for the assignment. Dive into program specifications, config file modifications, and receive helpful hints for completing the task. Gain insights into the assignment code and follow step-by-step setup instructions for Linux, Mac, and Windows environments. This lecture, part of the COMP4300 Game Programming course at Memorial University, covers essential topics for students interested in game development fundamentals and engine architecture.

Game Programming: Assignment 1 and C++ Environment Setup - Lecture 3

Dave Churchill
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