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COMP4300 - Game Programming - Lecture 04a - SFML / ImGui Tutorial
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Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Explore game programming fundamentals in this lecture from Memorial University's Computer Science 4300 course. Dive into a comprehensive SFML and ImGui tutorial, learning essential techniques for creating interactive game interfaces and graphics. Gain hands-on experience with the C++ programming language and SFML graphics library while understanding the core concepts of ECS (Entities, Components, Systems) architecture. Cover topics such as vector math, rendering, animation, artificial intelligence, collision detection, game physics, and user interface design. Enhance your skills in game engine architecture and prepare to develop fully functional games under the guidance of Professor David Churchill.

COMP4300 - Game Programming - SFML and ImGui Tutorial - Lecture 4a

Dave Churchill
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