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Study mode:
on
1
- Setup
2
- Edit mode
3
- Vertex, edge, face select
4
- Tools
5
- Extrude
6
- Bevel
7
- Inset
8
- Loop Cut
9
- Quads
10
- Knife
11
- Bisect
12
- Poly build
13
- Spin
14
- Subdivide
15
- Smooth
16
- Shrink / fatten
17
- Normals
18
- Shear
19
- To sphere
20
- Extra extrude tips
21
- Extrude along normals
22
- Extrude individual faces
23
- Extrude manifold
24
- Extrude to cursor
25
- Bevel profile shape
26
- Poke faces / triangulate
27
- Vertex slide
28
- Proportional editing
29
- Deleting and filling
30
- Separate and join
31
- Selecting tips
32
- Pivot point
33
- Bridge faces
34
- Merging
35
- Subdivision surface modifier
36
- Mirror modifier
37
- Applying modifiers
38
- Crate model
39
- Cafe building
40
- Image references
41
- Cash register
42
- Lamps
43
- Table
44
- Stool
45
- Carafe
46
- Plate
47
- Mug
48
- Vase
49
- Flower
50
- Vent
51
- Apple
52
- Apple box
53
- Counter
54
- Espresso machine
55
- Bicycle
56
- Edge split
57
- Camera
58
- Final position
59
- Materials and lights
60
- Render
Description:
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Learn the basics of 3D modeling in Blender by creating a low-poly cafe in this comprehensive tutorial video. Start with fundamental concepts like edit mode, vertex selection, and essential tools such as extrude, bevel, and inset. Progress through advanced techniques including subdivision surface modifiers, mirror modifiers, and edge splitting. Apply these skills to model various cafe elements like tables, stools, mugs, and an espresso machine. Explore image references, camera positioning, and basic materials and lighting to bring your scene to life. By the end of this hands-on tutorial, gain a solid foundation in Blender modeling techniques and create a charming low-poly cafe scene from scratch.

Modeling in Blender for Complete Beginners

Joey Carlino
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