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on
1
Intro
2
Space Representation
3
Representation Considerations
4
Grid Representations
5
StarCraft Grid
6
Grids: Localization
7
Grid World Games
8
Task Location Grid
9
StarCraft 2 Buildable Grid
10
Rectangle Optimization
11
Grid Movement
12
Grid-Pathfinding
13
Grids: Advantages
14
Grid Disadvantage: Localization
15
Grids: Disadvantages
16
Representation Properties
17
Dealing With Large Grids
18
Hierarchical Grids
19
Grid Optimizations
Description:
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Explore grid representations in video game AI through this lecture from Memorial University's COMP4303 course on Artificial Intelligence for Video Games. Delve into various aspects of grid-based systems, including space representation, localization, optimization techniques, and their applications in games like StarCraft. Learn about the advantages and disadvantages of grid representations, task location grids, and buildable grids. Discover strategies for dealing with large grids, such as hierarchical grids and grid optimizations. Gain insights into grid movement, pathfinding, and the properties of different representation methods. This comprehensive overview equips you with essential knowledge for implementing efficient grid-based AI systems in video game development.

Grid Representations in Video Game AI - Lecture 5

Dave Churchill
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