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1
How to Apply Transformations to an Object in Unity
2
An Overview of Shaders, Materials, and Textures in Unity
3
Scaling Objects and Parent-Child Relationships in Unity
4
Introduction to Scripting with the Unity Editor
5
How to Use Variables in Unity
6
Objected Oriented Programming in Unity
7
Building the Balloon Popper in Unity - Part I
8
Building the Balloon Popper in Unity - Part II
9
Vectors and the Update Method in Unity
10
Making a Game Design Document for a Unity Game
11
Create Your FIRST SHADER in Shader Graph
12
Unity Shader Graph Tutorial - Installation and Setup
13
Unity Tilemap Tutorial - Designing Your First Level
14
Unity Beginners Tutorial - Create a 2D Platformer Controller
15
Creating a Player Controller in Unity
16
Setting up our FPS in Unity
17
Intro to Creating an FPS in Unity
18
Assets we Need to Create Huge Worlds in Unity
19
Creating Terrain Using L3DT
20
Intro to Creating Huge Worlds in Unity
21
Unity Animation [02] - Animating a Player Character
22
Unity Materials [01] - COLOR and TEXTURE
23
Unity Materials [02] - EMISSION and TRANSPARENCY
24
Unity Tutorial - TIPS and TRICKS for Optimising Scripts
25
Detecting TOUCH Inputs - Unity Mobile Game Dev Tutorials
26
PlayFab Tutorial - Multiplayer Back-End for Unity
27
Unity Animation [01] - Animator Component Tutorial
28
MATERIALS in Unity - Learn the Basics in 8 MINUTES
29
Creating a Basic CAMERA FOLLOW Script in Unity
30
Unity's NEW Input System Tutorial
31
The DOPPLER EFFECT - Unity Audio Tutorial
32
Unity RPG Tutorial - Project Setup
33
Unity RPG Tutorial - Creating the Title Scene
34
Unity RPG Tutorial Introduction - What You'll Learn
35
Zenva Courses with Austin Gregory
36
Unity Game Development Mini-Degree - Trailer
37
Build a Text-Based RPG in Unity Part 1 - Creating the Character Class
38
Build a Text-Based RPG in Unity Part 2 - Creating the Enemy Class
39
How to Create an Inventory and a Crafting System in Unity
40
Creating an Item Database for an Inventory System in Unity
41
Creating the Crafting Recipe Class to Define our Inventory System in Unity
42
An Introduction to Audio and Soundtracks in Unity
43
Audio and Soundtracks in Unity: Creating the Unity Project
44
Audio and Soundtracks in Unity: Building the Environment
45
Unity UI Tutorial - Basic Data Model
46
Unity UI Tutorial - Create a Level Selection Screen
47
Unity CINEMACHINE - Advanced Camera Tutorial
48
Prefab Painting Using Polybrush - Unity Tutorial
Description:
Dive into an extensive 8-hour Unity game development course covering a wide range of essential topics. Master materials, textures, scripting basics, object-oriented programming, game design documents, Shader Graph, Tilemap for level design, large-scale world creation, player animation, multiplayer functionality, camera controls, audio implementation, and UI systems. Learn to apply transformations, work with shaders, scale objects, and understand parent-child relationships in Unity. Develop practical skills by building projects like a Balloon Popper game and a 2D platformer controller. Explore advanced techniques such as creating huge worlds, optimizing scripts, implementing touch inputs for mobile development, and integrating PlayFab for multiplayer back-end functionality. Gain insights into Unity's new input system, audio effects like the Doppler effect, and RPG game development. By the end of this comprehensive course, acquire the highly sought-after skills necessary for game development, virtual reality projects, and 3D modeling using Unity. Read more

Unity Game Development

Zenva
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