MATERIALS in Unity - Learn the Basics in 8 MINUTES
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Creating a Basic CAMERA FOLLOW Script in Unity
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Unity's NEW Input System Tutorial
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The DOPPLER EFFECT - Unity Audio Tutorial
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Unity RPG Tutorial - Project Setup
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Unity RPG Tutorial - Creating the Title Scene
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Unity RPG Tutorial Introduction - What You'll Learn
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Zenva Courses with Austin Gregory
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Unity Game Development Mini-Degree - Trailer
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Build a Text-Based RPG in Unity Part 1 - Creating the Character Class
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Build a Text-Based RPG in Unity Part 2 - Creating the Enemy Class
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How to Create an Inventory and a Crafting System in Unity
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Creating an Item Database for an Inventory System in Unity
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Creating the Crafting Recipe Class to Define our Inventory System in Unity
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An Introduction to Audio and Soundtracks in Unity
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Audio and Soundtracks in Unity: Creating the Unity Project
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Audio and Soundtracks in Unity: Building the Environment
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Unity UI Tutorial - Basic Data Model
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Unity UI Tutorial - Create a Level Selection Screen
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Unity CINEMACHINE - Advanced Camera Tutorial
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Prefab Painting Using Polybrush - Unity Tutorial
Description:
Dive into an extensive 8-hour Unity game development course covering a wide range of essential topics. Master materials, textures, scripting basics, object-oriented programming, game design documents, Shader Graph, Tilemap for level design, large-scale world creation, player animation, multiplayer functionality, camera controls, audio implementation, and UI systems. Learn to apply transformations, work with shaders, scale objects, and understand parent-child relationships in Unity. Develop practical skills by building projects like a Balloon Popper game and a 2D platformer controller. Explore advanced techniques such as creating huge worlds, optimizing scripts, implementing touch inputs for mobile development, and integrating PlayFab for multiplayer back-end functionality. Gain insights into Unity's new input system, audio effects like the Doppler effect, and RPG game development. By the end of this comprehensive course, acquire the highly sought-after skills necessary for game development, virtual reality projects, and 3D modeling using Unity.
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