Day1: Augmented Reality (AR) Tutorial - Marker based AR with Vuforia And Unity
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Day 2: Augmented Reality (AR) Tutorial - User Defined Target (No Coding Version)
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Day 3: Augemted Reality (AR) 101 - User Defined Target (With Coding) with unity and vuforia
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Day 4: Creating Vumark with Illustrator and Vuforia Scripts (No Coding)
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Day 5: Augmented Reality Tutorial: Showing Avengers on your table top using Vumark. (With Code)
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Day 6: Multiple Image Targets and Vumarks with Vuforia and Unity(With Coding)
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Day 7: Augmented Reality (AR) Tutorial: Marker-less AR with Vuforia and Unity (NO CODING)
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Day 8: Augmented Reality (AR) Tutorial: Adding Shadow to your AR Scene to make it more realistic
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Day 9: Starting 3d Object tracking with vuforia and Unity( (No CODING)
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Day 9: 3D Object Tracking with Vuforia and Unity (Adding Occlusion)
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Day 10: Working with Multitarget (Cuboid Target) AR with unity and vuforia
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Day 11: Augmented Reality (AR) Tutorial: Virtual Button with Unity and Vuforia
Description:
Dive into a comprehensive 2.5-hour video tutorial on Augmented Reality fundamentals using Unity and Vuforia. Gain a solid understanding of Vuforia's current features through hands-on lessons covering marker-based AR, user-defined targets, Vumarks, multiple image targets, marker-less AR, 3D object tracking, and virtual buttons. Learn to create realistic AR experiences by adding shadows and occlusion to your scenes. Follow along with daily lessons that progress from basic concepts to advanced techniques, including both no-coding and coding versions of projects. Access additional resources, join a supportive community, and explore more courses through the provided links to enhance your AR development skills.
Complete Augmented Reality Course with Unity and Vuforia