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on
1
Intro
2
Create Polygon Primitives
3
Bevel
4
Gaps
5
Combine
6
Cleanup
7
Extruding
8
Barrel
9
Center pivot
10
Extrude barrel
11
Extrude aimer
12
Build the back
13
Add details
14
Experiment
Description:
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Learn to create a stylized sci-fi weapon using box modeling techniques in Maya through a 40-minute tutorial that focuses on clean topology and game-ready asset creation. Master essential modeling techniques including polygon primitives, beveling, combining meshes, cleanup procedures, and extrusion methods while building various weapon components like the barrel, aimer, and detailed back section. Follow along step-by-step to construct a low-poly 3D model with professional-grade topology, suitable for game development and real-time rendering applications. Experiment with different design variations using the demonstrated techniques to develop unique weapon designs with clean, efficient geometry.

Stylized Low-Poly Weapon 3D Modeling in Maya

Alan Balodi - 3D Tutorials
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