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Talks - Esther Alter: Procedurally Generated Monsters! A complete example of Python game development
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Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Explore game development in Python through a comprehensive conference talk that goes beyond basic tutorials. Dive into the process of creating a procedurally-generated monster collecting game, from concept to Steam release. Learn why Python can be an excellent choice for game development, and gain insights into decision-making strategies for fast development, robust testing, unique graphical effects, and engaging gameplay. Discover how to tackle complex game development challenges over a nine-month period, using Python's strengths to bring your creative ideas to life. Access accompanying slides for visual references and additional information on this practical approach to Python game creation.

Procedurally Generated Monsters - A Complete Example of Python Game Development

PyCon US
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