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on
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- Create base geometry wit even poly counts using Volume Builder
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- Copy and modify a second Volume to be low poly
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- Making Splines via Hair Object
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- Preparing the Splines with Softbody Dynamics
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- Adding Field Force. Attracting the Splines to the surface of the object
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- Softbody settings Flexion!
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- Deforming the final geometry
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- Shrinking the collider
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- Adding Turbulence
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- Creating final geometry. Cloner links
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- Shrinking the collider
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- Adding Turbulence
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- Outro
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- Did this help you out? Want to support? www.patreon.com/RocketLasso!
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- PART 2! https://youtu.be/Ly7c3S6CutY
Description:
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Learn to create dynamic spline-covered surfaces in Cinema 4D using softbody dynamics and field forces in this 33-minute tutorial. Master techniques like creating base geometry with even poly counts, modifying volumes, generating splines with Hair objects, and applying softbody dynamics. Explore field force application to attract splines to object surfaces, adjust softbody settings, deform geometry, and add turbulence for enhanced effects. Follow step-by-step instructions to produce visually striking results, with timestamps provided for easy navigation through each technique. Gain valuable insights into advanced 3D modeling and animation techniques, perfect for expanding your Cinema 4D skillset.

Spline to Surface Cinema 4D Tutorial - Dynamics + Fields

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