- What is Stereoscopic Cleanup in VR Post Production
2
- Prep: Setup your Meta Quest 2 or Pro for VR Editing
3
- Project settings
4
- Fusion Clip
5
- Setup your node tree layout in Fusion 18
6
- Stereoscopic 3D Workflow Overview
7
- KartaVR
8
- Crop node your best friend
9
- Kimchi Attack 🐕
10
- Fusion Paint Node In-depth
11
- Lat Long Patcher
12
- From left eye to right eye
13
- Organize your node tree like Bob Ross
14
- Combine Node
15
- How to review your work in a VR Headset
16
- A common mistake
17
- Alternative workflow for Mac
18
- Anaglyph Node
19
- Render In Place Trick
20
- Suggestion on Faster Edit Page after Cleanup
21
- VR180 vs 3D 360 - what's different?
22
- MISSING feature in Resolve 18 ?!
23
- Turn VR180 into Top & Bottom 3D 360
24
- Fusion Paint Trick
25
- Revert back from 180 to 360
26
- Canon EOS VR System Explain
27
- How to see VR180 result in VR headset
28
- Alternative VR180 workflow for Mac
29
- Final combine and render
30
- What's Next in Davinci Resolve Masterclass you don't want to miss
Description:
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only!
Grab it
Dive into an advanced 41-minute video tutorial on editing 3D 360 and VR180 footage in Davinci Resolve 18, focusing on stereoscopic cleanup and tripod removal using VR headsets. Learn essential techniques for XR filmmaking, including project setup, node tree layouts, and specialized tools like KartaVR. Master stereoscopic 3D workflows, Fusion Paint Node usage, and VR180 to 3D 360 conversion. Discover alternative workflows for Mac users, explore the Canon EOS VR system, and gain insights on efficient editing processes. Perfect for both seasoned professionals and aspiring XR content creators looking to enhance their skills in immersive video production.
Edit 3D 360 and VR180 in Davinci Resolve 18 - Stereoscopic Cleanup and Tripod Removal with VR Headset