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Study mode:
on
1
Blockin
2
Cylinder
3
Rough Sizes
4
Adding Detail
5
Modeling the Ring
6
Modeling the Cylinder
7
Modeling the Front
8
Modeling the Top
9
Fixing Errors
10
Connecting Segment
11
Simplifying
12
Round Off Edges
13
Adding Details
Description:
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Learn essential modeling techniques in 3ds Max for beginners in this 49-minute tutorial. Start by breaking down objects into simple primitives, then progress to more detailed levels. Explore key tools used throughout the modeling process, including blocking in cylinders, adding detail, and modeling specific components like rings and fronts. Master techniques for fixing errors, connecting segments, simplifying models, rounding off edges, and adding final details. Gain a solid foundation in 3D modeling that can be applied to creating various objects, assuming basic knowledge of viewport navigation and primitive creation.

Beginner Modeling Techniques in 3ds Max

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