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Geometry Node Editor
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"Lofting" - what's that?
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Modeling our vase
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Adding thickness to our vase
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Smoothing
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Let's make this procedural!
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Setting up shape controls
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Procedural material for 'pottery' effect
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Assign material
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Voronoi texture
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Glossy vs dull/matte
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Noise texture
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Adding little flecks of color
Description:
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Learn to create a flexible and adjustable procedural pottery system in Blender using Geometry Nodes. Discover techniques for modeling various shapes of pots, vases, cups, and mugs without manual sculpting. Explore the Geometry Node Editor and understand the concept of "lofting" for 3D modeling. Master the process of adding thickness, smoothing, and setting up shape controls to make your designs fully procedural. Dive into creating realistic pottery materials using procedural texturing techniques, including Voronoi textures for surface irregularities and noise textures for subtle color variations. Experiment with glossy and matte finishes, and learn how to add small flecks of color for enhanced realism. This 30-minute tutorial by Chris Bailey for CG Cookie covers both procedural modeling and material creation, providing a comprehensive guide to crafting diverse pottery designs efficiently in Blender.

Pots and Vases Made in Blender - Geometry Nodes - Procedural

CG Cookie
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