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Learn to create game-ready PBR textures for a grenade model using Substance Painter in this 48-minute tutorial video. Master the baking process to generate support maps, apply fill layers and smart materials, utilize mesh selection techniques, and add procedural textures. Explore color selection, wear and tear effects, and dirt application while fine-tuning details on various parts of the grenade, including the spoon, plastic ring, and body. Follow along with provided reference images and discover essential techniques for achieving realistic, high-quality textures suitable for game development.