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on
1
Intro
2
Saving the scene
3
Baking
4
Fill Layers
5
Smart Materials
6
Fill Layer
7
Mesh Selection
8
Procedural Texture
9
Spoon
10
Plastic Ring
11
Color Selection
12
Wear Tear
13
Adding Generators
14
Adding Wear Tear
15
Adding Dirt
16
Height Slider
17
Spoon Slider
18
Body
19
Final Touches
20
Outro
Description:
Save Big on Coursera Plus. 7,000+ courses at $160 off. Limited Time Only! Grab it Learn to create game-ready PBR textures for a grenade model using Substance Painter in this 48-minute tutorial video. Master the baking process to generate support maps, apply fill layers and smart materials, utilize mesh selection techniques, and add procedural textures. Explore color selection, wear and tear effects, and dirt application while fine-tuning details on various parts of the grenade, including the spoon, plastic ring, and body. Follow along with provided reference images and discover essential techniques for achieving realistic, high-quality textures suitable for game development.

Grenade Tutorial - Baking & PBR Texturing - Substance Painter

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