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on
1
intro
2
preamble
3
background
4
timeline of webgl & webgpu
5
current state of webgpu
6
webgpu core concepts
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gpu adapter
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gpu device
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features and limits
10
gpucanvascontext
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resource types
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queue
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recording gpu commands
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passes
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high-level conceptual differences
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initialization
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buffers
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shaders
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programs vs pipelines
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drawing
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uniforms
22
- in webgl 1.0
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- in webgl 2.0
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- in webgpu
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shaders
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glsl vs wgsl
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comparison of data types
28
structures
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function declarations
30
built-in functions
31
convention differences
32
texture 2d
33
viewport space
34
clip spaces
35
webgpu tips
36
resources & links
Description:
Explore the migration process from WebGL to WebGPU in this conference talk from Conf42 JavaScript 2023. Delve into the evolution of web graphics technologies, examining the timeline of WebGL and WebGPU. Gain insights into WebGPU's current state and core concepts, including GPU adapters, devices, features, and limits. Learn about resource types, command recording, and passes in WebGPU. Compare high-level conceptual differences between WebGL and WebGPU in areas such as initialization, buffers, shaders, and drawing techniques. Examine the distinctions in handling uniforms across WebGL 1.0, 2.0, and WebGPU. Investigate shader languages, comparing GLSL and WGSL, and explore differences in data types, structures, and built-in functions. Understand viewport space, clip spaces, and receive valuable WebGPU tips to enhance your development process. Access additional resources and links to further your knowledge in web graphics programming.

Migration from WebGL to WebGPU - Concepts and Implementation

Conf42
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