Learn advanced rigging techniques for creating automated belly movement controls in a video tutorial focused on customizing Rigify rigs in Blender. Explore the process of adding and configuring specialized bones that create realistic belly deformations responding to leg movements on a two-headed ogre character. Master weight painting, custom bone integration, and automation techniques that extend beyond default metarig capabilities, enabling dynamic character rigging for clothing, props, armor, and facial features.
Rigging a Two-headed Ogre - Creating Belly Drivers - Part 1