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Study mode:
on
1
Intro
2
Lessons Learned
3
An Uncomfortably Close Look
4
Build is Unique
5
Build is fun!
6
Digging for the Details
7
Maintenance Time
8
System Health
9
Handling Outages
10
Bus Factor
11
Dilophosaurus Factor
12
Maturity is overrated.
13
Buying is Fast
14
Buying Sucks
15
Project Manager with a shotgun
16
Vendors!
17
Option 1: Industry-Standard
18
Option 2: Highly Configurable
19
Vendor Lock-In
20
Sticky
21
Not-Invented-Here Syndrome
22
Mud on our Face
23
What is the Impact of Failure?
24
Next Time!
25
That is one big pile of JavaScript
26
JavaScript Error Monitoring
27
Sustainability
Description:
Explore the critical decisions and consequences of software development at Jurassic Park in this thought-provoking conference talk. Delve into case studies examining the successes and failures of building versus buying software systems for a groundbreaking enterprise. Learn valuable lessons about opportunity costs, open-source sustainability, and vendor lock-in risks. Gain insights on making informed choices between developing custom solutions, purchasing off-the-shelf products, and considering alternatives. Equip yourself with strategies to avoid common pitfalls in software system selection and implementation, drawing from the experiences of Jurassic Park's ill-fated venture.

Build vs Buy - Software Systems at Jurassic Park

NDC Conferences
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