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Seth Samuel: Arbitrary Computation on the GPU Using WebGL - JSConf Iceland 2016
Description:
Explore the untapped potential of WebGL for parallel processing in this JSConf Iceland 2016 talk. Delve into techniques for passing arbitrary data to the GPU, retrieving processed information back into JavaScript, and understand the challenges and limitations of this approach. Gain insights into expanding WebGL's capabilities beyond its common applications in 3D graphics and image processing, opening up new possibilities for GPU-accelerated computation in web development.

Arbitrary Computation on the GPU Using WebGL

JSConf
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