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1
Introduction
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Demonstration
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GitHub Copilot
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Azure Cognitive Services
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Voice Assistant
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Computer Vision
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Immersive Reader API
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GitHub Codespaces
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Demonstration
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Demonstration: Working together to fix a bug in the code
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Accessibility Insights
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Interview #1: Angela Mills, VP Program Management, Game Creator Platform & Experiences Microsoft
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Sarah Bond exposition
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Empathy
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BuildAbility (Minecraft Education Edition)
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Accessibility feature tags and resources
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Resource Hub and Xbox Accessibility Guidelines V3.0
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Interview #2: Stacey Jenkins, Accessibility Project Manager (Ubisoft)
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Interview #3: Liz Plank, AwardWinning Journalist, Author, CEO, Liz Plank Productions
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Microsoft presents 90 Days with Liz Plank
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Closing Notes
Description:
Explore the world of accessible and inclusive development in this comprehensive conference talk from Microsoft Build 2022. Discover how developer tools are empowering everyone to be productive, with insights on creating accessible code, designing inclusive games, and promoting disability justice through storytelling. Learn about cutting-edge technologies like GitHub Copilot, Azure Cognitive Services, and Accessibility Insights. Gain valuable perspectives from industry leaders, including Microsoft executives and game accessibility specialists from Ubisoft. Dive into demonstrations of collaborative coding, accessibility features in gaming, and the importance of empathy in design. Get inspired by discussions on inclusive storytelling and the disability justice movement, featuring award-winning journalist Liz Plank. Uncover resources like the Xbox Accessibility Guidelines and learn how Microsoft is driving innovation in accessibility across various platforms and products.

Developer Tools for Accessibility and Inclusive Design

Microsoft
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