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1
Intro
2
Disclaimer
3
Imagine
4
Sesame Credit
5
The Chinese Government
6
The Chinese Internet
7
The Peoples Republic
8
Social Control
9
Gamification
10
Senses
11
Data is power
12
We all carry sensors
13
Gamification and manipulation
14
Digitalization
Description:
Explore China's Social Credit Systems and their implications in this thought-provoking conference talk from ML Conference 2018 Spring. Delve into the government's implementation of big data-based systems that rate online and offline behavior, creating scores for individuals and companies. Examine how these systems utilize gamification techniques to influence users and their potential impact on society. Investigate the official goals of fostering economic development, harmony, sincerity, and trust, while considering possible "side effects" and consequences. Analyze the ramifications of combining vast amounts of information from ICTs and social media with big data, algorithms, artificial intelligence, and deep learning. Reflect on the global trend of using technology to address social issues and its potential effects on critical thinking and societal development. Gain insights into the complex interplay between data, power, and social control in the digital age.

Gamified Control - China's Social Credit Systems

MLCon | Machine Learning Conference
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