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- createGraphics function
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- Textures with createGraphics function
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- loadModel and OBJ fileS
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- Coding Challenge: 3D knots
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- Custom Shapes in WebGL with p5.js
Description:
Dive into an extensive live stream exploring advanced WebGL techniques in p5.js. Learn to utilize the createGraphics function, apply textures, work with loadModel and OBJ files, tackle a coding challenge on 3D knots, and create custom shapes in WebGL. Gain insights into spherical geometry, beginShape/endShape methods, and flag texturing through referenced coding challenges. Access a wealth of additional resources, including links to p5.js documentation, Three.js, and The Book of Shaders, to further enhance your WebGL skills.

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Coding Train
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