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on
1
Introduction
2
What is a game
3
Multimedia
4
Performance
5
Regular apps vs games
6
Passive updates
7
Active updates
8
Game loop
9
Why use Flutter
10
Perfect for game development
11
Clarification
12
Starting with Flutter
13
Game Idea
14
Sample Flutter Project
15
Sprite Sheet
16
Main File
17
Canvas
18
Background
19
Animation
20
Speed
21
Angle
22
About Flame
23
What Flame provides
24
Flame games
25
Are Flutter games ready
26
Mobile monetization
27
FPS
28
Unit tests
Description:
Explore game development using Flame, a minimalist Flutter game engine, in this 47-minute conference talk from Flutter Europe. Discover why Flutter is ideal for mobile game creation, understand basic game engine concepts, and learn how to build a simple mobile game through live coding. Gain insights into game development fundamentals, Flame's modular approach, and its features including sprites, animations, game loops, component systems, audio, and input handling. Follow along as speakers Luan Nico and Renan C. Araújo demonstrate creating a basic game, covering topics such as multimedia, performance, game loops, sprite sheets, animations, and mobile monetization. Leave equipped to start deploying your creativity into code and have your own game running quickly using Flame and Flutter.

Building Games Using Flame - Flutter Europe

Flutter Europe
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