Explore game development using Flame, a minimalist Flutter game engine, in this 47-minute conference talk from Flutter Europe. Discover why Flutter is ideal for mobile game creation, understand basic game engine concepts, and learn how to build a simple mobile game through live coding. Gain insights into game development fundamentals, Flame's modular approach, and its features including sprites, animations, game loops, component systems, audio, and input handling. Follow along as speakers Luan Nico and Renan C. Araújo demonstrate creating a basic game, covering topics such as multimedia, performance, game loops, sprite sheets, animations, and mobile monetization. Leave equipped to start deploying your creativity into code and have your own game running quickly using Flame and Flutter.