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on
1
Intro
2
Outline
3
The oldschool way
4
End body simulation
5
Gravity calculations
6
Shaders
7
Shadertoy
8
Getting a window
9
Adding a shader
10
Writing the shader
11
Normalizing the coordinates
12
Shader
13
Shift
14
Aspect Ratio
15
Circles
16
Python
17
Glory Ball
18
Position and Color
19
Color
20
Uniform
21
Subtraction
22
Python code
23
Shader tutorials
Description:
Discover how to harness the power of OpenGL shaders for creating stunning graphics in Python. Learn the fundamentals of shader technology, understand their efficiency, and explore practical implementation using the Arcade library. Dive into topics such as end body simulation, gravity calculations, and the process of integrating shaders from Shadertoy into Python programs. Gain insights on normalizing coordinates, handling aspect ratios, and creating various effects like circles and glory balls. This talk provides a comprehensive overview of shader programming, from basic concepts to advanced techniques, empowering you to enhance your Python projects with impressive visual effects.

Harvest the Power of the GPU for Awesome Special Effects

PyCon US
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