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Godot 3.0: Rigid Bodies
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Godot 3.0 - Know Your Nodes: Particles2D
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Godot 2.1 to 3.0 Gotchas!
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Learning Godot 3.0: Your First Game Part 1
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Learning Godot 3.0: Your First Game Part 2
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Learning Godot 3.0: Your First Game Part 3
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Learning Godot 3.0: Your First Game Part 4
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Learning Godot 3.0: Your First Game Part 5
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Learning Godot 3.0: Your First Game Part 6
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Godot 3.0: Inheritance
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Godot 3.0: 2D Visibility with Ray-casting
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Godot 3.0: Splitscreen Multiplayer
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Godot 3: Draggable Windows
Description:
Dive into a comprehensive tutorial series on Godot 3.0 game development, spanning 3 hours and 30 minutes. Learn about rigid bodies, particle systems, and key differences between Godot 2.1 and 3.0. Follow a step-by-step guide to creating your first game across six parts, covering essential concepts and techniques. Explore advanced topics such as inheritance, 2D visibility with ray-casting, splitscreen multiplayer, and creating draggable windows. Gain practical knowledge and hands-on experience to kickstart your game development journey with the Godot engine.

Godot 3.0 Tutorials

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