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1
Introduction
2
What is VR
3
What is AR
4
The Whole Lens
5
Input Output
6
Unity
7
Development
8
Scene Setup
9
Coding
10
Gesture Recognition
11
Build Output
12
Gaze Cursor
13
Speech Handler
14
Live Stream
15
Shooting Eyeballs
16
Real World Applications
17
Hollow Flight
18
Challenges
19
Flight Data
20
Billboards
21
Spatial Sound
22
Fade Transitions
23
Top 10 HoloLens Development Recommendations
24
Anchor your holograms
25
Leverage level of detail
26
Hand ready state
27
Central CoOp Solution
28
Avoid the long deployment cycle
29
Conclusions
Description:
Explore the world of Mixed Reality development for HoloLens using Unity in this comprehensive conference talk from Unite Europe 2016. Dive into the challenges posed by AR and VR technologies, and discover why 3D is crucial for creating immersive experiences. Follow along with practical demos that showcase how developers can create outstanding HoloLens applications. Learn to set up your Unity environment, acquire essential skills for compelling HoloLens app development, and gain insights into best practices for rapid progress. Start with a simple "MR Hello World" demo to understand the fundamental components of running a HoloLens app. Witness real-world applications developed by the speaker and his team, providing inspiration for what can be achieved with the right skills and targeting. Gain valuable insights into overcoming challenges faced during HoloLens app development, along with recommendations to avoid common pitfalls. Cover topics such as scene setup, coding, gesture recognition, gaze cursor implementation, speech handling, spatial sound, and more. Conclude with the top 10 HoloLens development recommendations to enhance your Mixed Reality projects. Read more

Real World HoloLens Mixed Reality Development with Unity - Be Part of the Future

Unity
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