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1
Introduction
2
Substance Painter
3
Project Overview
4
Creating the Prop
5
Levels Tool
6
Procedural Generator
7
Painting
8
Substance Designer
Description:
Explore the evolution of Allegoritmic's Substance tools in this 31-minute Unity conference talk. Dive into the world of Substance Painter and Designer, learning about project workflows, prop creation techniques, and the powerful Levels tool. Discover how to leverage procedural generation for efficient asset creation and gain insights into advanced painting methods. Enhance your understanding of Substance Designer's capabilities and learn how these tools can revolutionize your game development process.

The Evolution of Allegorithmic's Substance - Better Tools

Unity
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