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Study mode:
on
1
Intro
2
Gathering data
3
User experience
4
Segmentation
5
Casual Budgeters
6
Core Loop
7
Engagement KPIs
8
Pete
9
How to monetize Pete
10
Minimax
11
Competitive
12
Collector
13
Monetization
14
Singleplayer
15
Progression
16
KPIs
17
Explorer
18
Eric
19
Lisa
20
Monetization opportunities
21
Use segmentation
22
QA with Ilya
Description:
Learn effective strategies to boost lifetime value (LTV) in game development during this 40-minute Unite Copenhagen talk. Explore data gathering techniques, user experience optimization, and player segmentation. Dive into engagement KPIs, monetization strategies for different player types, and progression systems. Discover how to leverage competitive elements, singleplayer experiences, and exploration mechanics to increase LTV. Gain insights on applying segmentation for targeted monetization opportunities, followed by a Q&A session with Unity expert Ilya Kuznetsov.

Tips and Tricks for Increasing LTV in Your Games

Unity
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