Discover how to accelerate asset imports for large-scale projects in this 38-minute conference talk from Unite Copenhagen. Explore the new Asset Database's capabilities, learn about Unity's improved handling of extensive projects, and gain insights into upcoming features designed to enhance the asset pipeline's extensibility and project stability. Delve into topics such as pipeline overview, syncing projects from version control, file system scanning, asset categorization, cache server utilization, managed file imports, shader compilation, scripted importers, and custom import dependencies. Understand the concept of primary and non-primary artifacts, improved progress reporting, and the use of meta files as property sheets to optimize your Unity development workflow.