Explore how to optimize Unity's High Definition Render Pipeline (HDRP) using NVIDIA Nsight Graphics in this 46-minute conference talk from Unite Copenhagen. Discover techniques to profile and enhance application performance, ensuring the best possible user experience. Learn about capturing and serializing data, utilizing events and markers, debugging with viewers and inspectors, and implementing a tailored optimization approach. Gain insights into profiling workflows, understanding GPU and CPU limitations, and leveraging performance counters. Delve into advanced topics such as real-time ray tracing, acceleration structure viewing, and ray tracing API inspection. Master the use of NVIDIA Nsight Graphics tools to unleash the full potential of HDRP-powered applications while maintaining optimal performance.