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Study mode:
on
1
Introduction
2
Input
3
Interactive Objects
4
Interactive Object Receiver
5
Bounding Box FBar
6
Object Collection
7
Server
8
Voice Command
9
Spatial Mapping
10
Attached Controller
11
Standard Shader
12
Tooltip
13
Dialog Progress
14
MRTK
15
Resources
16
Questions
17
Special Use Case
18
Conclusion
Description:
Explore the latest building blocks in Mixed Reality Toolkit – Unity (MRTK) for jumpstarting mixed reality app development for HoloLens and immersive headsets in this 57-minute conference talk from Unite Berlin 2018. Dive into topics such as input, interactive objects, bounding boxes, object collection, voice commands, spatial mapping, attached controllers, standard shaders, tooltips, dialogs, and progress indicators. Gain insights from Principal UX Designer Yoon Park of Microsoft as he discusses MRTK resources, special use cases, and answers questions to help accelerate your mixed reality development process.

Open-Source Building Blocks for Windows Mixed Reality Experiences

Unity
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