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1
Introduction
2
The Problem with Matchmaking
3
Introducing Joseph
4
Traditional matchmaking architecture
5
Opensource matchmaking
6
What people wanted
7
Architecture overview
8
Live demo
9
Caleb Atwood
10
Open Source Matchmaking
11
Unity Matchmaking
12
Watermelon Helmet
13
Whats Next
14
Questions
Description:
Explore the future of multiplayer game matchmaking in this 35-minute conference talk from Unite Berlin 2018. Discover how Unity and Google are collaborating on an open-source project to address the challenges of matchmaking in modern games. Learn about traditional matchmaking architecture, the benefits of open-source solutions, and the key features developers are seeking. Watch a live demo and gain insights from speakers Caleb Atwood (Unity Technologies) and Joseph Holley (Google Cloud). Understand Unity's approach to matchmaking, including the intriguing "Watermelon Helmet" concept, and get a glimpse of what's next in this crucial aspect of game development.

The Future of Matchmaking with Unity and Google

Unity
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