Explore the transmedia storytelling approach behind Golf Club: Wasteland in this 50-minute Unite LA conference talk. Delve into the development process of a post-apocalyptic world that serves as a playground for the ultra-rich, spanning across game, film, and music video formats. Learn how Demagog Studio utilized Unity's framework to create a cohesive experience across multiple media outputs, treating the project as a virtual film set with real-time rendering. Gain insights into the workflow, directing techniques, camera scripting, and editing processes used in creating the latest music video from the game's soundtrack. Join Creative Director Igor Simic and Head Programmer Ivan Stankovic as they break down their innovative approach to storytelling and asset creation within the Unity ecosystem.
World, Film, Game - The Transmedia Storytelling of Golf Club - Wasteland