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1
Intro
2
What is Create
3
Context
4
Why Create
5
Art
6
Production
7
Technical challenges
8
New problem
9
Spatial mapping component
10
Unity example
11
Test scenes
12
World reconstruction
13
How we do it
14
Openended fixing
15
Visualizations
16
Create experience
17
ungrounded characters
18
testing
19
physics
20
compound objects
21
save and load
22
wrap up
Description:
Explore the development process of "Create," a mixed reality experience for Magic Leap's spatial computing platform, in this 41-minute conference talk from Unite LA. Gain insights into leveraging Unity for building original mixed reality content as key team members from Magic Leap Studios discuss challenges and learnings. Delve into topics such as spatial mapping, world reconstruction, ungrounded characters, physics, compound objects, and save/load functionality. Discover how the team tackled new problems in spatial computing and utilized Unity's tools to bring a colorful world of art and physics to life.

Create Post-Mortem - Building for Magic Leap and Spatial Computing with Unity

Unity
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