Explore the Animation Rigging package in Unity 2019.3 through this comprehensive conference talk from Unite Copenhagen. Learn how to set up rigs for animation authoring, keyframe rig constraints in Timeline, and create new animation clips directly in the Unity Editor. Discover a variety of examples for game content creation and runtime interactive gameplay. Dive into topics such as installation, sample scenes, character rigging, rig builder, constraint organization, effectors, leg prefabs, walk cycles, twist chains, override rigs, direct drive rigs, and animation authoring. Gain insights on sharing functionality, animations, and scale rigging. Perfect for animators, rigging technical artists, and developers looking to enhance their skeletal animation control at runtime.