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1
Intro
2
Outline
3
Ray Tracing
4
Advantages of Ray Tracing
5
Why RTXGI
6
Lighting effects
7
How RTXGI works
8
Mirror reflections
9
Shanghai Streets
10
How is the scene lit
11
Street level
12
Indoor level
13
Volume placement
14
Self shadow bias
15
Geometry
16
Performance
17
Lighting
18
Materials
19
Shanghai
20
Visual impact
21
Questions
Description:
Explore the integration of NVIDIA RTXGI for real-time ray traced global illumination in Unity in this 38-minute conference talk from Unite Copenhagen. Gain insights into ray tracing technology, view VFX breakdowns of a new Unity demo, and learn best practices for lighting and modeling when working with RTXGI and accelerated ray tracing. Discover the advantages of ray tracing, understand how RTXGI works, and examine lighting effects including mirror reflections. Delve into a case study of the "Shanghai Streets" scene, exploring its lighting setup, volume placement, and self-shadow bias. Analyze geometry, performance considerations, lighting techniques, and materials used in the demo. Conclude with a discussion on the visual impact of RTXGI and a Q&A session.

Optimizing and Deploying Real-Time Ray Traced Global Illumination with RTXGI – Unite Copenhagen

Unity
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