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Study mode:
on
1
Intro
2
Cache Simulator
3
Memory Sizes
4
Memory Operations
5
Valgrind
6
Utility Functions
7
Simulation
8
Binary Instrumentation
9
X64 Assembly
10
Windows Exception Handling
11
Windows Exception Handling Problems
12
Poke the Cache
13
How to simulate a Cache
14
Cache Lines
15
Data
16
Pros Cons
17
Questions
Description:
Explore Insomniac Games' Cache Simulator, an in-house tool developed to gain insights into cache performance and CPU code utilization, in this 2017 GDC session presented by Andreas Fredriksson. Delve into topics such as memory sizes, memory operations, Valgrind, utility functions, simulation techniques, binary instrumentation, x64 assembly, and Windows exception handling. Learn how to simulate a cache, understand cache lines and data, and examine the pros and cons of this approach. Gain valuable knowledge about optimizing CPU performance and enhancing game development processes through advanced cache analysis techniques.

Cold, Hard Cache - Insomniac's Cache Simulator

GDC
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