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1
Intro
2
Combinations
3
Puzzles
4
Counting
5
Ranking
6
Caching
7
Rank
8
Question
9
Retrograde Analysis
10
Multisets
11
Permutations
12
Games
13
Factorial
14
Mixed Radix Numbers
15
Mixed Radix Conversion
16
Ranking Process
17
Pseudocode
18
Reverse
19
Rank Algorithm
20
Siding Tile Example
Description:
Explore the mathematics of counting with combinations and permutations in this 2016 GDC session. Delve into perfect hash functions for converting between permutation indices and game states. Learn about combinations, puzzles, counting, ranking, caching, retrograde analysis, multisets, permutations, factorial systems, mixed radix numbers, and their conversions. Discover the ranking process, pseudocode implementation, and reverse rank algorithms. Apply these concepts to game development with examples like sliding tile puzzles. Gain insights into indexing and iterating design space permutations to enhance your programming skills for game state management.

Indexing and Iterating Design Space Permutations

GDC
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